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Tristin Ishmael
Senior Art Outsourcing Supervisor at Blizzard Entertainment
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BATTLETECH
Oculus Rift
Characters
Shadowrun
Personal Projects
Oculus Quest 2 - Ryokan Home
Oculus Quest 2 - Desert Terrace
Oculus Quest - Cyberpunk Home
Oculus Quest - Space Station
Oculus Quest - Winter Lodge
Oculus Quest Environment - Winter Lodge 360 Pano
Gath tribe forager
Saraqael, the Primordial Archangel
Horse Tamer Sculpture
Head Study (Zbrush)
Fighter - Lizard Cavalier
Bruk Vah The Defiler
Stikini Harpy
Zbrush Sketch Concept
Fighter - Lizard Cavalier
Interchange Map
Mining Outpost
Story Mission 2
Ice Map
River Delta
Story Mission 1b
Story Mission 2
Walled Base
Weldry Prison Complex
Axylus Pirate Moon Base
Staglord and the Dragoness (WIP)
Desert March
Underwater Chem Lab (Shadowrun Hong Kong)
Dragons In the Cliffs
Guardian of Darkness
Kowloon City (Shadowrun Hong Kong)
Shadowrun Illustration
Dragons over Rainier
The Asylum (Shadowrun Returns)
Hulking Spirit Guardian
CrocHunt
Enthroned
City Concept (BATTLETECH)
The Matrix (Shadowrun Hong Kong)
Orc Underground Seattle (Shadowrun Returns)
Portrait practice
Redmond Barrens (Shadowrun Returns)
The Asylum (Shadowrun Returns)
The Matrix (Shadowrun Hong Kong)
Tsang Tower (Shadowrun Hong Kong)
Hung Hom Bay (Shadowrun Hong Kong)
New Practice pieces
Isometric Prop Samples
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